Version 2.2.4
Codify » Devlog
What’s Changed
- Further bug patches by @csqrl in https://github.com/csqrl/codify-plugin/pull/25
Fixed
- Issue #21: Previously, Instances whose name contained exclusively unsafe characters would cause an error. Unsafe names are now mapped to a safe character; e.g.
"123"
will now become"w23"
. - Issue #18: Properties which accepted an Instance as a value would cause Codify to generate their values as “
some.Property = Instance.new("Thing")
”. Instance-based properties are now omitted from the output. In future, I’d like Instances that are present in the tree (when using the “Regular” framework) to be referenced within the output. - Issue #20: As Instance properties are now omitted, a notice is now displayed on the home tab to ensure users are aware that properties, such as
Adornee
orPrimaryPart
, will be excluded from the output. - Issue #23: When using the “Regular” or “Fusion” frameworks, the “
Name
” property of Instances would be converted to their safe name. Codify will now respect the original name of the Instance.
Changed
- [Internal] The
GetIgnoredPropertyNames
method ofLib/Properties.lua
will now include globally ignored properties in its resulting array. - [Internal] Codify now uses Sift instead of Llama for table operations, as Llama is now deprecated.
Full Changelog: 2.2.3...2.2.4
Files
Latest Release
External
Apr 07, 2022
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Codify
Convert Instances to code; just like magic!
Status | Released |
Category | Tool |
Author | cxmeel |
Tags | codify, fusion, javascript, roact, roactify, roblox, roblox-plugin, roblox-studio, roblox-studio-plugin, typescript |
More posts
- Version 2.2.5Nov 06, 2022
- Version 2.2.3May 08, 2022
- Version 2.2.1Feb 23, 2022
- Version 2.2.0Feb 22, 2022
- Version 2.1.0Feb 20, 2022
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