Version 2.2.5


What’s Changed

  • v2.2.5 by @csqrl in #34

Fixed

  • Issue #31: Some users found it confusing when Codify truncated a snippet when generating excessively large snippets. This is purely because of a limit on Roblox’s TextBoxes. If a snippet is truncated, Codify will now display a message above the snippet informing the user of this, and will advise the user to save the snippet to their device in order to view the full text.
  • Issue #30: Sometimes Codify would yield for a long time when fetching API data. HTTP requests have had their timeouts lowered to 15s, and will additionally display an error message on the home tab when something goes wrong.
  • Issue #28: Multiline strings were not handled correctly in previous versions. They will now be enclosed within double square brackets ([[ ... ]]). Any instances of closing double square brackets within multiline strings will be escaped.

Added

  • Experimental settings section within the settings tab.
  • Parallel Luau experiment - This makes use of the new task.synchronize and task.desynchronize methods to help prevent Studio from becoming unresponsive or crashing when generating excessively large snippets.

Changed

  • Minor visual/apperance changes.
  • [Internal] Changed the spelling of “colour” to the US spelling “color” within props. This keeps it consistent with structures like Color3, which use the US variant, and removes any confusion for potential contributors.

Removed

  • Removed separate icons for different builds of Codify. Sometimes Codify would show the icon for unstable builds when manually installing the plugin from places like GitHub or Itch.io.

Full Changelog: 2.2.4-patch.3...2.2.5

Files

codify-2.2.5.rbxm 224 kB
Nov 06, 2022

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